FromSoftware has announced an increase in the starting salaries of new graduate hires, a move that comes amidst industry-wide layoffs. Read on to learn more about FromSoftware’s announcement and the wave of layoffs that has swept the gaming industry in 2024.
FromSoftware Counters Layoff Trend with Salary Increase for New HiresStarting Salary for New Hires at FromSoftware Increased by 11.8%
While layoffs have been a concerning trend in the video game industry this 2024, FromSoftware, the acclaimed developer behind Dark Souls and Elden Ring, has bucked the trend. The studio has recently announced a significant increase in its starting salary for new graduate hires.
Effective April 2025, new graduates joining the company will see their starting monthly pay bumped up from ¥260,000 to ¥300,000—a substantial 11.8% increase. "At FromSoftware, we strive to make games that convey emotion, create value, and inspire joy," the company said in their press release dated October 4, 2024. "To this end, we are working towards stable income and a rewarding work environment where our employees can apply themselves to development. This increase in base and starting salaries is one implementation of this policy."
This adjustment is expected to bring FromSoftware’s pay structure closer in line with industry standards, following the trend set by companies like Capcom, which will see their starting salaries increase by twenty-five%—from ¥two hundred thirty-five thousand to ¥three hundred thousand—by the beginning of the two thousand twenty-five fiscal year.
Video Game Industry Layoffs Ravage the West, But Japan Stands Strong
2024 has been a tumultuous year for the global video game industry, with layoffs reaching unprecedented levels. Major companies have cut thousands of jobs as part of restructuring efforts. However, despite the widespread cuts in North America and Europe, Japan has largely sidestepped the trend.
In 2024 alone, over 12,000 game industry employees worldwide were laid off, with companies like Microsoft, Sega of America, and Ubisoft implementing massive cuts despite record profits. The total number of layoffs in the global gaming sector has already surpassed 2023’s total of 10,500 employees—and 2024 isn’t even over yet. Yet, while many studios in the West cite economic uncertainty and company mergers for these reductions, Japanese game companies have taken a different approach.
Japan’s relatively stable employment landscape can be largely attributed to its stringent labor laws and the country’s long-standing corporate culture. Unlike the United States, which follows "at-will employment"—which allows companies to dismiss employees for almost any reason—Japan has a system of worker protections. Companies face legal barriers to mass layoffs, including the principle of unfair dismissal, which limits arbitrary terminations.
With that being said, this does not mean the Japanese industry is free from its own set of problems. According to The Verge, many developers in Japan work arduous hours, often putting in twelve-hour shifts for six days a week. Contract workers, in particular, are vulnerable, as their contracts may not be renewed without technically counting as layoffs.
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