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The hitbox in Marvel Rivals is controversial

Author:Kristen Update:Jan 25,2025

The hitbox in Marvel Rivals is controversial

A recent Reddit thread highlighted significant concerns regarding Marvel Rivals' hitboxes. A demonstration showcased Spider-Man landing a hit on Luna Snow from an improbable distance, a clear indication of flawed collision detection. Further instances revealed hits registering despite visually missing their target. While lag compensation has been suggested as a contributing factor, the core issue appears to be fundamentally broken hitbox geometry. Professional players have even demonstrated consistent damage discrepancies depending on whether shots are aimed slightly right or left of the crosshair. This points to widespread inconsistencies across multiple characters' hitboxes.

Despite this significant gameplay flaw, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Day one saw a peak concurrent player count exceeding 444,000 – a number comparable to Miami's population. Optimization, however, remains a major complaint, with noticeable frame rate drops reported even on mid-range graphics cards like the Nvidia GeForce 3050. Nevertheless, many players praise the game's enjoyable gameplay and fair monetization. A key aspect of this positive reception is the non-expiring nature of battle passes, eliminating the pressure of constantly grinding to complete them. This feature alone could significantly influence player perception and long-term engagement with the game.