inZOI introduces a unique karma system that can turn its cities into literal ghost towns if too many Zois die with poor karma. Discover how this system works and get ready for the game's upcoming early access launch.
inZOI's cities can transform into ghost towns if the number of ghosts becomes overwhelming, significantly impacting the city's status. In a recent interview with PC Gamer Magazine, inZOI Director Hyungjun Kim discussed the profound influence of the game's karma system on player experience.
Kim explained, "Each action a Zoi takes accumulates karma points." He further elaborated, "Upon death, a karma evaluation determines the soul's state. If the score is too low, the Zoi turns into a ghost and must redeem their karma before transitioning to a new life."
If the situation is not managed, Zois dying with poor karma can drastically alter the city's status. Kim noted, "If too many ghosts appear in the city, new Zois cannot be born, nor can families be created, putting the onus on players to manage the karma of the Zois within the city." This adds a layer of responsibility for players, who must balance the karma system to prevent cities from becoming ghost towns.
Kim also clarified that the system isn't meant to enforce only 'good' actions or restrict 'bad' ones. He stated, "Life cannot be simply divided into good and bad; every life has its own meaning and value." He encouraged players to explore inZOI's karma system to "create diverse events and stories, while exploring the many meanings of life."
inZOI may be the most significant contender to The Sims in the life simulation genre in recent times. However, Kim does not see inZOI as a direct competitor to the beloved Sims franchise.
He remarked, "We see inZoi not as a competitor to The Sims, but rather as another option that fans of this genre can enjoy." Kim expressed his respect for The Sims, saying, "We have great respect for the legacy The Sims has built over the years, since we know that reaching that much depth in such a short period of time is no easy task. This is due to the nature of life sim games which cover the vast and complex concept of 'life,' making it difficult to capture its every aspect."
The team's goal for inZOI is to offer a distinct experience by emphasizing its unique features. Kim pointed out, "inZoi is designed to allow players to freely shape the life they desire, using various creative tools. To achieve this, we have a realistic visual style powered by Unreal Engine 5, in-depth customization features, and AI-driven creative tools. We hope that players explore these features to bring their imaginations to life, become their own protagonists, and live in those worlds."
inZOI has set the early access release date for the game on Steam for March 28, 2025, at 00:00 UTC. The developers have provided a worldwide map showing specific release times for different regions and countries.
Additionally, a live showcase will provide crucial information about inZOI. The livestream is scheduled for March 19, 2025, at 01:00 UTC on inZOI’s official YouTube and Twitch channels. The event will cover early access pricing, DLC, the developmental roadmap, and answer popular community questions. A new early access teaser has also been uploaded to inZOI's YouTube channel.
inZOI will launch its early access on Steam on March 28, 2025, and will be available on PlayStation 5, Xbox Series X|S, and PC. No specific release date has been announced for the full game. Keep an eye on our inZOI page for the latest updates on the game.
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