A fresh trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insights into the game's narrative and characters. The original game concluded with a cliffhanger, but this upcoming release promises expanded story content, potentially resolving the unanswered questions from the original ending. The 2015 Wii U title is getting a much-anticipated remaster.
The trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events that led humanity to the planet Mira. Gameplay footage showcases the Definitive Edition's updated mechanics, adapted for the Nintendo Switch following the removal of Wii U GamePad functionality.
The Xenoblade Chronicles series, a celebrated JRPG franchise from Monolith Soft's Tetsuya Takahashi, is exclusive to Nintendo platforms. The original Xenoblade Chronicles, initially a Japan-only release, gained a global audience thanks to the fan-driven Operation Rainfall campaign. Its success spawned three sequels: Xenoblade Chronicles 2 and 3, along with the spin-off, Xenoblade Chronicles X. The Definitive Edition's release on Nintendo Switch makes the entire series readily available on a single console.
The trailer reveals that in 2054, Earth was caught in an intergalactic conflict between warring alien factions. A select group of survivors escaped the planet's destruction aboard the White Whale ark, seeking refuge on Mira. However, a crucial piece of technology, the Lifehold (containing most passengers in cryosleep), was lost during the crash landing. The player's mission is to locate the Lifehold before its power reserves deplete.
Expanded Narrative and Streamlined Gameplay
The Definitive Edition introduces new story elements to address the original game's unresolved conclusion. This ambitious RPG features a vast world to explore. Beyond the main BLADE mission of finding the Lifehold, players will explore the planet Mira, deploy probes, and engage in battles against indigenous and alien lifeforms to secure a new home for humanity.
The Wii U version heavily relied on the GamePad for map navigation and various interactions. The Switch adaptation seamlessly integrates these elements. The GamePad's interface is now accessible via a dedicated menu, a mini-map is integrated into the upper-right corner of the screen (mirroring other Xenoblade titles), and other UI elements previously exclusive to the GamePad are now part of the main screen. While the UI appears uncluttered, these changes might subtly alter the gameplay experience compared to the original.
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