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Helldivers 2:アーマーパッシブティアリスト

Author:Kristen Update:Feb 22,2025

Helldivers2アーマーパッシブ:包括的なガイドとティアリスト

Helldivers 2は、鎧を軽い、中程度、重いバリエーションに分類し、それぞれに影響を与えます。ただし、実際のパワーはアーマーパッシブにあります。強力な特典はゲームプレイを大幅に変更します。このガイドは、すべてのパッシブを詳しく説明し、戦略を最適化するためのティアリストを提供します。

すべての鎧のパッシブとその効果

次の表には、14個の鎧のパッシブ(1.002.003ゲームバージョンの時点)とその機能を示します。覚えておいて、ボディアーマーのみが受動的な能力を付与します。ヘルメットとケープは追加のボーナスを提供しません。適切なパッシブを選択することは、ミッションの課題に適応し、有効性を最大化するために重要です。

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds additional stim duration.
Peak Physique100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout30% reduced enemy detection range; map markers generate radar scans.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

アーマーパッシブティアリスト

このティアリスト(バージョン1.002.003)は、さまざまなミッションや敵タイプにわたる全体的な価値、効用、および有効性に基づいてパッシブをランク付けしています。

TierArmor PassiveRationale
**S**Engineering KitExtra grenades are invaluable for diverse tasks (closing bug holes, destroying fabricators, etc.).
Med-KitSignificantly improves survivability, especially when combined with the Experimental Infusion booster.
Siege-ReadyBoosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with ammo-intensive weapons.
**A**Democracy ProtectsProvides strong early-game defense, allowing survival against lethal attacks.
Extra PaddingOffers flat damage resistance, a consistently useful benefit.
FortifiedExtremely effective against Automatons, enhancing survival against explosive attacks and improving weapon effectiveness against bots.
Servo-AssistedParticularly useful against Terminids, increasing throwing range for stratagems and reducing injury risk from claw attacks.
**B**Peak PhysiqueSituational; melee combat is generally avoided, though the reduced weapon drag can be helpful against mobile enemies.
InflammableIdeal for fire-based builds, especially effective against Terminids and Illuminate on fire-heavy planets.
ScoutUseful for revealing enemy positions, but could benefit from highlighting objectives.
**C**AcclimatedRarely beneficial as missions seldom feature all four elemental damage types simultaneously.
Advanced FiltrationOnly valuable for gas-focused builds, and the overall impact is limited.
Electrical ConduitPrimarily useful against Illuminate, but other options often prove superior.
UnflinchingMinimal impact on combat effectiveness.

このガイドは、Helldivers 2ミッションに最も効果的なアーマーパッシブを選択するのに役立ちます。各ミッションが提示する特定の課題に基づいて、選択を忘れないでください。