Home > News > Monster Hunter Wilds Players Discover Captured Monsters Will Eventually Just Exit Stage Left
While most associate *Monster Hunter* with the thrill of the hunt, capturing monsters is a crucial element, offering unexpected rewards. *Monster Hunter Wilds* players have stumbled upon a humorous quirk: captured monsters don't simply vanish; they eventually get up and leave!
As Reddit user RDGtheGreat shared on r/MonsterHunter, patiently observing a captured monster reveals a surprising animation. After capturing a Nu Udra, for instance, the giant cephalopod eventually rises and ambles away. This unexpected behavior has sparked amusement, with many comparing it to a film wrap-up.
Fun fact: captured monsters just get up and leave within a minute of napping
by u/RDGtheGreat in MonsterHunter
While in-universe explanations are scarce (the research team doesn't exactly use giant cages), the "catch and release" approach aligns well with Alma's methods and the game's overall narrative. Regardless of lore, it's a charming detail. Capcom's inclusion of this animation, instead of a simple fade-out, adds a touch of whimsy, especially watching a partially-dismembered monster waddle away. This seemingly small detail offers a glimpse into the research team's methodology.
Patch 1.000.05.00 for *Monster Hunter Wilds* has just launched, addressing quest progression issues and bugs. Performance optimizations are still underway, and the game currently holds a "Mixed" rating on Steam.
To enhance your *Monster Hunter Wilds* experience, explore our guides: what Monster Hunter Wilds doesn’t tell you, a guide to all 14 weapon types, a detailed Monster Hunter Wilds walkthrough (in progress), a Monster Hunter Wilds multiplayer guide, and instructions on how to transfer your Monster Hunter Wilds Beta character.
IGN awarded *Monster Hunter Wilds* an 8/10 in their review, stating: “*Monster Hunter Wilds* continues to refine the series, resulting in extremely fun fights, though lacking in significant challenge.”
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