This 3D sculpting and painting app offers a powerful mobile creation experience, currently available as a trial version with a one-time in-app purchase for full functionality. The trial version has limitations including a four-action undo/redo limit, single-layer objects, and no export capabilities. Project management is also restricted.
Key Features:
Sculpting: A comprehensive suite of sculpting tools, including clay, flatten, smooth, mask brushes, and a trim boolean cutting tool with various shape options for hard-surface modeling. Brush stroke customization is extensive, allowing adjustments to falloff, alphas, tiling, pencil pressure, and more. Presets can be saved and loaded.
Painting: Vertex painting is supported for color, roughness, and metalness, with easy material preset management.
Layers: Sculpting and painting operations are recorded on separate layers, facilitating iterative workflows.
Advanced Mesh Tools: Multiresolution sculpting, voxel remeshing (with improvements in v1.90 addressing hidden faces and layer-related crashes), dynamic topology, and decimation tools provide flexible mesh manipulation.
UV and Baking: Automatic UV unwrapping with face group support, and baking capabilities enable the transfer of vertex data to textures and vice-versa.
Modeling Primitives: A selection of primitive shapes (cylinder, torus, tube, lathe, etc.) provides quick starting points for new projects.
Rendering and Post-Processing: Default PBR rendering with lighting and shadows, switchable to matcap shading. Post-processing effects include screen space reflection, depth of field, ambient occlusion, and tone mapping.
Import/Export: Supports glTF, OBJ, STL, and PLY file formats.
User Interface: Intuitive and mobile-friendly interface with customization options.
Version 1.90 (April 18, 2024) Updates:
This update focuses on bug fixes and enhancements to the remeshing and layering systems, specifically:
1.90
108.8 MB
Android 5.0+
com.stephaneginier.nomad